Tuesday, September 1, 2009

basic tutorial on how to use cheat engine! MANUAL / GUIDE CHEAT ENGINE

Warning: The knowledge conveyed in this Handbook are used under the responsibility of each One .. Yo No Me Aug Cargo For The Lokuras Q Have Every one in mind ..
Only Kiero Share This To Tanta Gente q No Aya Q For The Ignorant and q are genuinely interested in the subject can learn, teach, or Resolve Questions or Problems
Not Ago This Handbook Reciver With Post Kejas for complaints may possibly sending them to me my mail .... po (sergioo.95 @ live.com.ar) .. If they are lucky .. Read the first 3 ^ ^ ..
but please do not agan of this Article a spam ..
Well .. The q are interested in the use of this Program "Cheat Engine" Can Continue Reading .. Q If at least I know it .... xD


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Eye muyy important .... This manual is not mioo .... due to time and a lot of lala ... I could make my own .... although hubba been a waste of time ... because q would have been very difficult to express the knowledge q se ... in finn ....... q encontre if someone did it for me .... finoooo more ...... as I leave this manual .... made by [THC] LuN4T1k0



Index:

*** TROUBLE ***
Difficult ... (Experts Only).

(Do not panic .. If you read the guide from beginning to end everything will be OK wink)

1-Cheat Engine
A-That Is Cheat Engine
B-To Serve? I can do and q No?
C-What are the consequences of using Cheat Engine?
D-OK Enough! Kiero Begin! Q Nesesito?
2-Knowing Cheat Engine
A-acquainted With Cheat Engine
B-Types Addys
C-Types of Securities
D-Types of Scans
3-Our First Steps
A-Finding A Addy On A Game
B-manipulating Addys
C-Our First Trainer
D-Pointers / Offsets
E-Finding Pointers / Offsets


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Before Starting .. Clarify kiero q q There is already a guide on using Cheat Engine .. for ROOKIES ....
http://www.csadvanced.com/?articulo=529
Y q This is something else entirely Apart .. Nothing This copy of that .. Neither of nowhere .. This guide is 100% Mia [THC] LuN4T1k0 NO APOCALIX88 ..... (this releases yoo ... Wiiiiiii) .. If you have read the Other or The Perfect Kieren Read Me Parece q Ya Ahi This very easy to understand and have step by step what have q q Make .. Q It's going to read it able to skip some steps in this manual .. Q I recommend the Lean Aunke Entire To avoid problems and / or Concerns




1-Cheat Engine

A-That Is Cheat Engine:

P. Cheat Engine Is A Cheat?
R. No, It's A Publisher Program Memory

P. It is a program for making Cheats?
R. That depends on you q Use of Every One ..


B-To Serve? What Can I Do With Him?

Q. Can I Create A Q I do UltraMegaGodMode invincible to cualkier Thing?
A. Of course q If ... Ubiera smile but not spent hours and hours compared to learning to use the PC wink

Q. What else can you do in a Game With Cheat Engine?
Edit Value cualkier R. .. Whether Gold, Life, Ammo, Speed, Mana, Level, Exp, Etc. ..

Q. Can I make a hacker to see through walls, a Aimbot and stuff?
R. far as I know .. NO ...


C-What are the consequences of using Cheat Engine?

Q. Can I Be Banned In One Game For use Cheat Engine?
A. Of course q If ...

P. can cause problems in the game I'm playing and q Quit Making Walking and q q Have reinstalled again?
R.No. .. You could try patching a crack or exe and do so incorrectly and this will stop walking .. but always make backups before screwing up ^ ^

Q. Can I be fine or go to jail x Using Cheat Engine ...?
R. Claro q no.! xD

D-OK Enough! Kiero Begin! Q Nesesito?

Ok seems Vakero q're ready to go ..
Q You expect?
Download the latest version of Cheat Engine from his website:

http://cheatengine.org/download.php





2 - Knowing Cheat Engine

Well we already have our Cheat Engine Ready To Use .. But First .. Hay q Read a Poko Before Beginning ..

Q Before Nothing .. A mini-dictionary to understand some words ...

P. Q Do I Read it Yes or Yes? ¬ ¬
R. It is basic .... It's like playing a MMORP q and not knowing what is PVP .. Abbreviations are a couple of q is used all the time ...

Basic Cheat Engine Dictionary:

CE: Cheat Engine
UCE: undetected Cheat Engine (undetectable Version Cheat Engine Online Game With Used For Protection As GameGuard Etc. ... This version is in cualkier Dsp side .. I'll Put Some)
ADDY: Address, Address.
VAL: Value, Value
CT: Cheat Table, Table of Cheats. (When the Addys Found Ayas q Buskas The Look stored in a table Avierta q otra ves It might be for continued use with CE ..)
HEX: Hexadecimal
FRZ: Freeze, fridge

A-acquainted With Cheat Engine
Bueno Ahora Si .. Avran Your CE (Seguro q Ya Lo Hare Tiempo Para Ver Avrieron q Onda Language mobs xD xD)
Well If q is the first time I will come out some messages Avren ...
One says if KEREMOS Attach the extension. CT with CE .. Q If We
The other says if Kieres q Making Tutorial ..
Well .. This in English .. And here is all in Castilian and more .. Q Give asike No..
Now I will display each part of the EC



* Note: This picture is from the EC already in Use. When Will You Be The Same Avran just not going to be q Elements 8.9 14-18

1-PROCCARA List: Lists Aviertos Processes
2-Avre one o'clock CT
3-save the current CT
4-Start A New Buskeda
Only 5-Buska addresses found in the Previous Buskeda
6-Back to Back .. Towards Buskeda x If we commit the indiscretion .. A Typical CTRL + Z xD
7-Addresses Found
8-The Direction We found q
9-The address value q found
10-Aca We want to find the value q
11-Aca Choose Type Of Scanning .. Default "Exact Value" Exact Value osea ..
12-Type value, various types of securities .. After The Details ..
13-Add Selected to The Addy CT (q is the Bottom)
14 Addy fridge Selected Value of CT in
15 Addy description ... If We are one Addy buskando Life .. and I found .. we put description "Life" so we are not confused with other Addys in case you have several ..
16-Addy
17-Type Value
18-Value
19-This increases the speed of the game .. if he says he was branded as keremos x speed ..
just put a number .. Set Speed and ready to give .. We have a "Speed Hack" ^ ^
20-Adds a Manually Addy .. Q Nosortos We display the Addy and adds it to the CT
Add Tmb Pointers
Memory Viewer 21 .. Show All Memory Game ..
22 Advanced Options .. There we can create a trainer or Pause the game .. ..
23 Options .. Some CE Options

B-Types Addys

Well Basically when one Addy Busken .. Several will come out the first few times .. and are distinguished by two types .. Some Greens and Other Black .. q are?
Well .. The Greens are Addys Statis .. Bone .. Q Addys are always the same ..
Common Addys black ones .. q change when it closes the game and re Avrir
When you change the map. The Room. Server .. or simply change over time ..

q Has this?

Easy ..

If KEREMOS Buskar Our HP in a game .. .. Well .. the Buskas .. the find .. and we have a Green Addy ..
We keep the CT .. and we play each Avrim vesq CT and there .. We Addy ready for fridge and so have HP Infinite Smile

but if we have a Black Addy .. Q We will always have our HP back every time buskar q Keramos have Godmode ..

but not good desepciones .. q for that are the Pointers wink .. Let ..

C-Types of Securities

Values are:

Binary
Byte
2 byte
4 Byte
8 Byte
Float
Double
Text
Array Of Byte

For q serve?
Well .. A game has different values Addys ..
That's why sometimes bad buskando We spent hours and nunk HP's found
xq kisas the Buskas in 4 bytes. HP and the soil is in Float ..
Flash Games For Example .. All values are in Floare ..
Exes Games .. As a nose .. Let's say Counter Strike xD
Hold the majority in 4 Bytes ..
Testing Only Go There .. q

D-Types of scans ..
Well .. Suppose q in Game We have 100 HP ..
When we go to Buskar .. We have 100 and choose Exact Value xq q we know exactly 100HP
But suppose q Addy Keres Get the Nitro in NFS ...
Smile
x That There are several types of scans ..

Exact Value
Value Unknown
Mayor De. X
De Menor. X
Value Between X. ... and ... X
Q Increase Value
Q Increase in value .. X
Value Q falls
Q falls in value .. X
Q Value Change
Value q No Change
Value equal to the first scan

Well .. No Tengo q Explain how it works .. With q Suong translate what I understand ..
But either a copy ..
In A Game We have a bar of HP .. But we do not know The Es.
We use entonses Scan Type "value unknown" ( "Unknow Value")
Then if we lower the HP .. the Next Scanning We May Use "Value Q falls"
If a Bicho We Atak with 10 Damage
We may use "Q falls in value .. X" and X would be 10 ...
Understand? Espero q If Smile
xq Now comes the best part ..



3-Our First Steps Smile

A "Find A Addy in a Game

Well .. As a game .. I use the Windows Buskamina De ..
You use that Tmb ..

OK entonses .. Avrim the Buskaminas and CE ..
Click on the Button We PROCCARA List ..
and Busk down all the prosess "winmine.exe"
now .. I recommend you see q in pressing the button OK
Press the q says Attach to Process
Remember that always ..

Good time to start Buskar ...
in this game .. A Simple Vista have only one thing to Buskar ..
Is The Time .. If todabia not start playing that Deveria Buskaminas Clock 000
Well .. Let the CE .. We put 0 in the Fund for Buskar .. (Needless to 000)
And press the button NEW SCAN
(Asegurence to have value as 4 bytes and type of scan Exact Value)
Well .. If all goes well .. Thousands will appear Addys .. Arriva Specifies how many ..
In my case:
Found: 13538266

Well .. Some of These is the q Buskas ..
How to Know What?
We return to Buskamina and started to play .. For q Digit Clock Change ..
Well .. Q Now we put the new value and Give Relog Next Scan ..
But .. a problem .. the Digit Relog continues to rise .. and q numbers are hard to write ..
Not really .. xD porke if you x currently 10 seconds .. in the EC put 15 .. and when you get to 15 fast we press next scan .. but .. Not the right way
aki asike show you a trukito ..
go to advanced option ..
and we have a pause button .. We pressed him .. and Magic .. The Paro Relog .. Asik have all the time in the world for value Buskar .. Wink

asike .. Now suppose q is 015 times ..
good we buskar "15" and press the button SCAN NEXT

now fewer values deveria kedar ...
or just one would be ideal q ..
well .. back to advanced options and despausamos the game ..
well .. in the case of q we have more than one Addy
We can see what the q is increasing .. on par with the game time ..
q we have the one you see Addy .. we make 2 Click to add to the CT.

B-manipulating Addys

Well .. This is very Censillo ..
When we have the Addy in CT
we press the tilde q Addy says Kedara Freeze and fridge ..
osea q no change ...
to the right of Tilde FRZ should say No Description ..
Well .. Just make two clicks and we can change the description Addy ..
Following the Right .. We can change the type of value ..
much of this is used in a while you see .. explikare it then ..
and finally the most important .. the Value ..
Value change obviously changing the value of Addy .. q es lo q we buskando ..
Asik .. if todabia have avierto the Buskaminas .. Addy and are using the Time ..
Try putting a value of 0 and Freeze the Addy ..
And will look back at the changes buskaminas Smile

C-Our First Trainer

=) Well .. I suppose q You are ready for our first Trainer Reir
To Create Trainer .. Before anything q
We find the Addys q q q keremos our Trainer Handle
These Addys have q be Statics SI O SI .. Otherwise not work ..

Asik Getting Started Let's Make a Trainer with the q Buskaminas should already be clear as the Addy buskar Time ...

Well .. A q see Ayame Found What .. Fijense q is Green .. (Static)
Well .. Adds it to CT and he changed the description to "Time"

now let's Advanced Options .. We Click on floppy disk .. and choose New Trainer

Well the interface is very simple .. Asik went on to explain just how important .. the rest we can discover by yourselves ..

Well .. What to Create Inprecindible Trainer is ..

TITLE: Trainer Of Buskaminas xD
ICON: Select cualk But they put Icon If q or if it would otherwise not let them create
PROCCARA: Here Choose the Winmine.exe

Now they click on ADD ENTRY

A new screen ..
Dan Le Click to ADD
Addy and choose the "Time"
Q Select Arriva can do with it ..
as helpful in this case is Freeze Value .. with value 0
give OK
and now put into effect below q Ara Effect .. (Stop Time)
and the Hotkey .. q keys used to activate / deactivate

While a whole we see .. press OK and give it to GENERATE TRAINER
and wala!
Echo have our first trainer!

Smile


D-Pointers / Offsets

Well .. Insurance is kedaron Thinking .. Aug a trainer as a game unless I find a q Addy is Static?
Well's why there are Pointers ...

In a game .. Always one Addy q often changes the closed and the Avrir We again ..
Values are not always saved in the same Addy ..
but if in the Same Pointer .. then the pointer .. moves to an Addy ..
when we have Black Color Addys .. q are not Static .. Q We Buskar the pointer to create a trainer .. save the CT .. or even sometimes just to be able to edit the value addy ..
well .. is a more or less well

In A Simple Game Since Buskaminas
The value is stored in a Addy .. of this form ..

Addy Static -> Value

osea q to find the Static and Addy have value

but in more advanced games .. but not as advanced or as simple es asi tmp

Base Pointer -> Addy not static -> Value

Osea q q for more Let us find the Addy and Value .. When we play ..
Q We Buskar All New .. Ayar or just the pointer ..

Another Fuller form is this

Base Pointer -> Pointer -> Addy not static -> Value

vemo the Pointer Base here .. q leads to another pointer q Tmb Switch to restart the game .. yel brings us to the non-static Addy q has the value ..

pero weno .. if it seems hard .. frustrense .. q xq there are many games Pointers ..
well

Base Pointer -> Pointer -> Pointer -> Pointer -> Pointer -> Pointer -> Addy is not static -> Value



E-Finding Pointers / Offsets

Well .. To Find a Pointer ..
First we have the Addy Allar q q q We value contains buskando ...
see what we have one in CT .. We second click .. and we
FIND WHAT IT WRITES TO THIS ADDRESS
q we change the addy .. and return to CT
and we'll have a couple of things written ..
do you click on any to view more information ..
q would be something like





Obviously Values will be different on your pc ..
Q Depending games are using ..

well .. If you look at the screen 2
Q can see a line that at Rojo
mov [esi +000001 cc]
this is the part we care q
the last three figures are 000001CC osea q OFFSET OFFSET is the 1CC
they may appear tmb x example .. mov [esi 123456 +54]
and serious 54 Offset
it says:
The Value of The Pointer Needed to Find This Address is 00C96E08

Well there entonses q q Make it .. Start a New Buskeda is
in 4 Bytes
Exact Value ..
and check the box Hex
and buskar q value did not arriva "The Value of The Pointer Needed to Find This Address is 00C96E08"
Busken you gave the q ..
well .. See what one busker .. Addy will need to run out .. (If we are lucky .. but can go more)
q we have the one you see Addy does not add ...
q but we click on Add Address Manually

Check the box Pointer
and extends down the window ..
in Address .. We put the q Addy just found ..
and Offset .. q aviamos offset found .. in my case 1cc
press OK
and ready .. Pointer Nuestro we Smile

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